You will end up having to kill another level 66 Elite Ethereal at the end.
Someone Else's Hard Work Pays Off, do it AFTER you have cleared the instance, it can be very difficult. The three quests involving this area are (to my knowledge, non-heroic) Your newly learnt Spell Reflection at 64 makes you reflect up to half his spells. As people should be busy with adds, there is no such thing as losing aggro. Not far, doesn't wipe aggro, it's just annoying. He Blinks after he does his Frost Nova sometimes. Shaffar himself does so many things I don't know where to start. They cannot be crowd controlled, kill them right away and get any pet/felguard/player available to offtank them. He has 3 Ethereal Beacons surrounding him. Melee deals 250-500 damage, Earthquake stuns, deals 750-1000 damage and has a 36 yard range or less and Crystal Prison selects a target at random, dealing damage equal to 10% of his HP every second for 5 seconds. If you could kill Pandemonius, this should be cake. Get a macro for it and spam it or keep detect magic up. Shadow Shield reflects all spells and deals 750-900 damage on melee. Void Blast does 800-1800 AoE Bolts, deals physical damage to everyone in his 36-40 yard range, damage reduction from armor, does a knockback multiple times. Tank him there with the wall behind you and let the rest of the party stay on the skeleton pile in the back. As you enter the room, notice a purple flame and some boxes on the right. I don't want to make it sound harder than it is, but I'm a tank and I've seen the good and the bad of it so it will always be extra caution first for me. It's a mana-heavy fight and requires anything that might help you. He is very hard for lower level groups with not enough healing. You either make it or not! No way of skipping, no resetting, nothing. Abilities for the trash include a wide range of spells/skills such as : Gouge, Immolate (theurgists/spellbinders I think), Polymorph (Theurgists), Charge (Scavangers), Holy Nova and Flash Heal (Priests), Arcane Missiles (Sorcerers) and some elemental fiend summoning from caster mobs. Whenever you see a group with a priest, kill it first. Overall, there are : Apprentices, arcanists, Crypt Raiders, Darkcasters, Priests, Scavangers, Sorcerers, Spellbinders and Theurgists, in no particular order and Nexus Stalkers/Terrors. Patience and understanding, they hit VERY hard and their movements are crazy. You can easily pick up two groups or a group and a patrol. The trick to killing trash with no headaches is waiting for the right moment. Mage is ideal! The mobs are humanoids and sometimes demons. Besides these, crowd control is appreciated. Some people are good and some others - I won't argue shamans over druids, just promise them they can dps on whatever else they want but heal on bosses. Get two healers, a priest (you shall need a Shadow Protection) and a backup healer. Shadow resistance on him is nice but you can do it without. You can go down by jumping/slowfalling/walking down through various tunnelsĪs for the party, get a warrior. Mana Tombs are located in the North side of Auchindoun, as you wait near the meeting stone. Comentario de 3316What a pain of an instance!